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Ehwaz003

Age/Gender: 38, Male
Location: Belgium
Job: Student

"Be careful when you fight the monsters, lest you become one". --- Friedrich Nietzsche

Newgrounds Stats

Sign-Up Date:
3/21/04

Level: 43
Aura: Evil

Rank: Sup. Commander
Blams: 41,580
Saves: 40,696
Rank #: 14

Exp. Points: 19,870 / 20,530
Exp. Rank #: 175
Voting Pow.: 8.39 votes

BBS Posts: 1,307 (0.63 per day)
Flash Reviews: 53
Music Reviews: 2
Trophies: 0
Stickers: 0

Latest Flash Reviews

53 Reviews | 16 w/ Responses

Score: 5
Ping-Pong by chronoshift

"Basic pong game"

date: March 28, 2009

I'll give you half the points for making the game OK, but it's been done thousands of times before and it doesn't score high in originality. Also, the AI is pretty lame, you can always guess where to place your paddle next and just repeat the process until the computer AI paddle can't keep up.
And last but not least: there is a nice type when you get a score of 6, it says "Congradulations"

March 29, 2009

Author's Response:

typo fixed. thank for pointing it out.

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Score: 10
the skullkid

"Winner in every way"

submission: the skullkid
date: March 28, 2009

What can I add on to all these reviews that have already been written? Not much, I can only say what I thought about the flash. It was great. It's not your basic fighting or shooting game, but it's a lot of fun to play. You could say that it's a gory, sidescrolling slaughterfest, but still... that's not really the best way to describe it. What it is: a fluent game with nice variation, good graphics, music that fits the theme and the action really well and an epic boss!

Games like these can only be defined by their correct appearance: good in both graphics and music, easy in controls and intuitive actions, low filesize, low computer resource demands, no plot (which is a good thing in games like these!) and twisted ways of defining and executing different/alternative concepts of gameplay.

This is a winner on all fronts. It's a classic game that I hope to replay from time to time, which in essence is what this game does best: once you finished the game, you want to replay it, immediately after defeating the "boss" and even replay it after a long period of time has passed (a couple of weeks/months or even years)

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Score: 10
Madness Aggregation

"A friend of mine thought it was over..."

date: March 15, 2009

How wrong he was... LOL
He thought that after your last episode was made, that was it. I didn't agree. He lost! :D

This episode is more awesome then the rest, but still leaves you behind with more questions then this episode could answer from the last one...
The 2 new characters... who are they, why did they "rescue" the protagonist and what will happen next?
I love the music, the graphics and the story... it dives deeper and deeper and leaves you wretched and wanting more, more, MORE!

Awesome job!

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Latest Audio Reviews

2 Reviews | 2 w/ Responses

Score: 8
LoZ: LA - Koholint remix

"Mono, which is too bad..."

date: October 14, 2008

It really brought back a lot of memories. I played this game a long while. It's a very good remix, too bad it had a couple of flaws. There are some spikes in the song which you could have gotten rid of with a modest use of quantize. Apart from that, it's got a horrible transition at 2:34-2:36
To finish it all off, the song is in mono... which is too bad. If it would 2 speakers, it would produce a sound that would have a big impact on the environment it is played in.
Still, it can't be all bad... the song in itself is a very good remix, it didn't go too far from the original to lose it's recognisable parts and specific tune. A job well done!

December 29, 2008

Author's Response:

Haha that transition doesn't sit well with people I guess... it was intended to be sort of a break from the predictability of the whole thing but I guess it was a bad move kinda. Glad you liked the rest, as I noted below the mono thing has been noticed. You're spot on, it does diminish the impact it might have...and it would also improve on the relatively bad sound quality. I will resubmit it in stereo some time. Hopefully soon. Thanks for the review!

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Score: 8
_Tribal_ (demo)

"It needs a good ending"

submission: _Tribal_ (demo)
date: December 27, 2005

Basically, I'll give my opinion: you start very complex with adding most lines of sounds after a few seconds, which isn't a problem in itself. You then use a very brief silent moment to throw everything in there that you got. It drags on for a bit, then you use a looping sequence and then you quit...
The looping sequence and the drag at the end are what stop your enthousiasm. Your running in circles and can't seem to find an exit. You used the basics: loops, dragging sound, brief silence, quick buildup at the start. What's left? The loop isn't good enough to start the whole song over, since it would make force the loop in a big (all song) loop.
What you should be looking for is the opposite of the quick buildup at the start. This way, you make it clear that the listener can except the song to end. But , keep in mind that it will loop here and possibly at the user's end in other scenario's. So make sure the loop is evened out so it doesn't show itself and make it obvious that it's there.

Hope this helps a bit.
Great sample BTW, keep at it!

Author's Response:

Wow, thank you Very much! It is not often that you get this good and constructive reviews :) ! Thank you again it deffinetly helped.

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